Hoping for Argent Tournament’s future
May 9, 2009 by Angelo Fernandez
Filed under General WoW News
When Blizzard announced that patch 3.1 would include the Argent Tournament, the concept was exciting and intriguing. The idea of a permanent in game event that would feature mounted combat and the building of a coliseum was something totally new and therefore sparked a lot of interest.

argent tournament jousting
The Argent Tournament is a nice source for all sorts of rewards – a new set of daily quests to earn some gold, reputation for your faction and a spiffy title, cool mounts and even some epic quality gear. It’s nice to have more sources for these things to beef up your character and also gives characters more potential goals to strive towards. In fact I can see the Argent Tournament as a nice source for gear upgrades for fresh 80’s, especially for alts.
I’m currently working on both my paladin and warlock alts and I’ve been drooling at some of the gear that I could possibly get for them from the Tournament. There’s really only one snag that’s keeping me from getting anything much from it except gold and rep from dailies – I totally suck at jousting. Even at the lowest level of jousting npc’s I fail so much. I only got lucky one time and that’s why I was able to reach the progression to get Valiant’s seals. I can imagine that there are more people like me who just plain suck and pretty much gave up jousting altogether.
This is the reason that I’m really really hoping that there’s more to this Tournament than just jousting. Deep inside I’m hoping that when the coliseum gets built, there will be more things to do. It’s like the Noblegarden world event where if you really hated collecting eggs then you won’t be able to get far in that event. I hate jousting and I really hope that it’s not the end for me and the Argent Tournament’s future.
















Hi there,
I also used to really suck at jousting, a friend gave me some advice that is absolutely foolproof for the jousting impaired.
First make sure your shields are up to 3 before starting the joust.
Then get on the opponents tail and wack at them with 1, until you see them turn around. At this point they run away for a few seconds, turn around and charge. When you see them turn around and start running away, just start spamming 3 (charge).
You should get a charge in before they do (unless you’re really lagging), at which point you get a speed boost. Spam 2 while trying to turn around as quickly as possible ( I do a jump-turn), and head towards them. Hopefully this gets off a shield break. Make sure you get to them asap so that they can’t get in a charge.
Someone else suggested a strafe/shield break strategy… sounds like timing that will be a lot harder, since they could get in a lucky charge if you move too far away.
If they ever get lucky to hit your shields, hit your shield button (4?) until you’re back up to 3, and stay on their tail while you’re doing this because of the cooldowns.
The champions are a real pain, just stick to the valiants if it’s taking too long, not worth your time
Drat, I also forgot to mention that right at the beginning of the fight when you start it off, just stay where you are and spam 3 to get a charge in before they do, since they always run away from you.