Mana Regen Is Being Looked At
January 29, 2009 by Angelo Fernandez
Filed under Uncategorized
Blizzard is always trying to find a balance with every move that they make but with so many aspects of the game, it’s very likely that they still leave something out. It seems like mana regeneration is now in the list of things that they will look at. Having a lot of mana regen is good but having so much to the point of being a bit overpowered isn’t. Maybe it’s not as overpowered as they think but apparently Blizzard thinks that mana regen needs some looking into.
We think mana regen is too trivial at the moment in PvE and just right or too difficult in PvP (depending on the class). Now part of that is because the content is easy. Part of it is because we’ve given players a lot of reasons to avoid having to worry about the FSR. Part of it is just generous talents (like Illumination). Part of it was the change to let Int scale regen to some degree. The whole package is something we’re looking at. Mana regen is supposed to be part of the game – you aren’t supposed to graduate out of it with enough gear. source
I remember that this was a concern that they were looking to address coming into the WoTLK expansion. I remember that when I was playing my holy paladin in TBC, I almost would never run out of mana and even in very intense healing situations I would rarely go OOM. A friend of mine who used to play a tree druid in TBC told me before that her regen was godly and when I asked her about the 5 second rule, she wasn’t even familiar with it. I guess these are the kind of situations they’re trying to look into. I’m really for finding that balance and learning how to manage your mana through mana regen. This way things like healing and even dealing damage isn’t just a matter of keeping the group alive or maximizing your dps but also the skill of not going OOM too fast.
















