Rogue Vanish Change in Patch 3.3
September 29, 2009 by Angelo Fernandez
Filed under Rogue
If you’ve been checking the official forums frequently over the years, you probably would have encountered several threads about rogues complaining about their Vanish ability being broken and that it should be fixed. This isn’t just pointless complaining as even Blizzard acknowledged that it isn’t working properly. Vanish has had several improvements over the years but never truly has been fixed. As it is now Vanish is on a three minute cooldown and instantly puts the rogue into an improved stealth while also removing movement impairing effects. That’s all fine and dandy… if it works all the time.

Undead Rogue
Ghostcrawler mentioned that there will be a change to Vanish by patch 3.3 which should be a significant buff to the spell so much so that they might have to compensate for its power elsewhere. Exactly what that is is still unknown but at least it’s great to hear that something is finally being done to hopefully fix this issue for good. One of the more annoying bugs that seems to happen is during PvP when the rogue hits vanish but his/her opponent is still able to get a hit off.
While we don’t know exactly what this change will be, we already have a hint from the Rogue Q&A that was released before. Ghostcrawler mentioned that they might implement a change to vanish that could put the rogue into stealth for a minimum of one second. This should hopefully be enough to fix this ability and make it work as it should. I mean when rogues want to Vanish they really should go poof, canceling any incoming attack since there’s no more target.
















