Since I’ve been having so much fun on Left 4 Dead lately, here’s a post simply containing info related to the game, and its upcoming sequel, Left 4 Dead 2 (duh):
- You can become a Facebook fan of Left 4 Dead here.
- …and for Left 4 Dead 2 here. To paraphrase one supporter: “screw the boycotters”
- Hands-on previews of Left 4 Dead 2 are available here and here (includes video). Snippets:
“But on the evidence so far, it’s hard not to be thrilled all over again by the prospect of headsetting it up with chums and pounding through the new locations, with the new characters and weapons. And in the meantime, once the blistering heat and SEGA-blue skies give way to familiar concrete grey misery, I suspect more than a few will still be locked away in dark rooms romping through the original.”
“Left 4 Dead 2 is shaping up really well, and with four new characters, the group dynamic has changed once again. We played as Coach, a huge dude with an attitude; and Rochelle, a smaller female character. There was also the white-suited Nick and the jocklike Ellis. We loved our time with the game, especially playing with other journalists in the LAN setting. While Left 4 Dead 2 certainly doesn’t do anything drastically different, we’re confident that it will offer another highly addictive experience of the zombie apocalypse. The full game is out on the PC and Xbox 360 in November, and we should be able to bring you more between now and its release.”
- The Left 4 Dead blog is here. Kooky reason behind Left 4 Dead 2 logo (pictured) here.
- Nice third-party maps available here.
- And of course, you can buy Left 4 Dead here.
Now leave me alone. Need to get back to my squeeing.
I’m not really sure how many Steam players are into achievements, but the team behind Valve’s gaming platform has decided to make the total aggregates publicly available. In other words, players get to see their achievement-based performance compared to other Steam members.
If we take Left 4 Dead (by far my most favorite Steam game), some of the trends made clear by the achievement tally make sense. For instance, only 0.5% of L4D players have achieved “Legendary Survivor”. Achieving that means holding off endless waves of zombies for at least 10 minutes—in five different situations while hoping your 3 teammates know what they’re doing. Read more