Why PETA is Wrong About Dogs Getting Shot

March 25, 2009 by Rico Mossesgeld  
Filed under Gaming

So PETA finds animal cruelty in a video game. Yes, there are parts in Call of Duty: World at War where you have to shoot dogs to progress. Yet PETA’s complaint is a good example of the misunderstanding plaguing video games: the lack of understanding that video games are all about context. PETA sees dogs dying and immediately attacks Activision for animal cruelty.

From 0s and 1 s to the latest hardware-powered affairs, video games have always been about progressing, fulfilling a certain set of conditions to achieve objectives and ultimate victory. The best games turn this formula into a memorable and entertaining affair, while sucky ones make it feel like a chore. Read more

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